UE4 MasterMaterial (For Small & Large Props)

Supported versions: 4.23 4.24 4.25

BUY HERE:
https://alirezaheidari1.artstation.com/store/pOzk/ue4-mastermaterial-for-small-large-props
Or
https://www.artstation.com/marketplace/p/pOzk/ue4-mastermaterial-for-small-large-props
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**None of the textures shown here are included in the package. what you get is the MasterMaterial itself.

**All the textures and assets are from Megascans. I will drop their code below this post so you can find them.

**This Material has more than 100 parameters therefore is a bit complex to use. However, don't worry I will make a tutorial explaining everything in a few days.

Features:
1) One main layer and 3 vertex paintable layers. (On/Off switch)
2) Macro Normal option allowing you to blend your tile and unique baked normal for higher detail on your huge props.(On/Off switch)
3) Macro albedo for each layer. (On/Off switch)
4) Scale based tiling for each layer. (On/Off switch)
5) Vertex paintable wetness, Rain ripples, and puddles with many parameters to customize. (On/Off switch)
6) Two height blend feature giving you more control for the desired result.
7) Emissive. (On/Off switch)
8) Roughness controller. (On/Off switch)
9) 2 layers with a top-masking feature for moss, snow sand and etc.(On/Off switch)
10) Normal map intensity controller. (On/Off switch)
11) 2 layers with a fuzzy shading feature for moss looking result or ice. (On/Off switch)
12) Tintable albedo
13) Bumpoffset and parallax occlusion mapping. (On/Off switch)
And many more features that you can combine them and get your desired result for any prop.